![]() ![]() When a KPAD controller (Wiimote, Pro Controller, etc.) gets disconnected or has its accessory changed, the Wii U’s API gives nonsensical results for a little while, even while claiming these results have no errors whatsoever. In addition to the improvements listed for WiiU previously, there’s also the following to mention:įix inputs breaking when connecting/disconnecting remotes Davidgf has been working hard on this core for the past few months and the results speak for themselves – this should be the first time that a PlayStation2 is able to run Game Boy Advance games at fullspeed. This is a Game Boy Advance emulator core. GpSP should now be available for RetroArch PS2 starting as of version 1.9.7. We never saw something like this before, thanks enjoy it! □□□ #GameBoyAdvance #Retro #PS2Dev /ACNDh1q97D It is really beautiful to see this marvelous intro running in the #PS2 totally smooth. It never worked like that □□ #RetroArch and #GPSP core using #dynarec made the magic. Yeah! It’s real and it is coming! GameBoy Advance running perfectly in #PS2 □□. PlayStation2 – playable Game Boy Advance emulator added …while these offer varying degrees of playable content with frameskipping enabled via core options:įor the best results, we recommend applying a per-application CPU overclock for the RetroArch application: highlight RetroArch on the device’s home screen, press the select button > Edit RetroArch, and set Clock Frequency to 420 MHz (depending on the chip, a lower value may be required, or even higher may work correctly). Genesis Plus GX: Master System & Game Gear games.Gambatte: All GB games (GBC games have mixed success).The following generally run at full speed: Given the limited specifications of the hardware, a modest section of cores are available. Content can be displayed with integer scaling, or nearest neighbour and semi-linear software filters are provided for fullscreen viewing.RGUI offers surprisingly comfortable performance at 240×160 (even thumbnails are supported – with a fullscreen toggle mapped to the start button).All regular frontend features are working (excluding rewind and runahead support).This tiny console has one of the weakest CPUs we have ever targeted it has just 32 MB of RAM, an ultra-low resolution 240×160 display and is available for as little as $20 – but still it provides an enjoyable RetroArch experience. ![]() Highlightsįollowing on from the success of our OpenDingux port for JZ4770-based handhelds, we are pleased to announce official support for RetroMini RS-90 devices running OpenDingux Beta. Many improvements to the CRT SwitchRes feature have been made. Switch users should benefit from the 7zip compatibility added to this release. WiiU users benefit from many improvements to file I/O optimizations (faster loading/startup times), network speed, and menu/font rendering. RetroArch should also have a bitmap font driver implemented now instead of relying on gsKit like before. gpSP (Game Boy Advance emulator core) has been optimized and tuned for PS2 to the point where it should run most games at fullspeed. To us, it is yet another opportunity to optimize our cores for low-end devices. These are low-powered mass-produced MIPS handheld devices that are sold for very cheap. Release notesĪ brand new platform port has been added for RetroMini RS-90 (and similar devices). For now, these still point to the previous version (1.9.6). NOTE: We will update this notice as soon as we have uploaded the 1.9.7 version for UWP/Xbox as well to our server. In addition to being able to support us on Patreon, there is now also the option to sponsor us on Github Sponsors! You can also help us out by buying some of our merch on our Teespring store! If you’d like to show your support, consider donating to us. This project exists because of your support and belief in us to keep going doing great things. Remember that this project exists for the benefit of our users, and that we wouldn’t keep doing this were it not for spreading the love with our users. The next version of Lakka (with an updated RetroArch 1.9.7 version) is scheduled to be released a week from today. If you’d like to learn more about upcoming releases, please consult our roadmap here. ![]()
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